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‘Call Of Duty: Black Ops Cold War’ patch tweaks Weapon XP earning rates

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The Nuketown ’84 exploit has been removed

Treyarch has shared the latest patch for Call Of Duty: Black Ops Cold War, which features updated Weapon XP earning rates.

The new patch focuses on progression in both Multiplayer and Zombies mobes, with the developers addressing an issue where the Napalm Burst Ammo Mod wasn’t consistently awarding weapon XP. An issue with XP gains not matching the intended levels in Zombies was also identified and fixed.

The changes come straight after a Double XP Weekend, alleviating concerns players have had over the amount of time it takes to unlock weapon mods. Popular multiplayer map Nuketown ‘84 was also updated, removing an out-of-bounds exploit that allowed players to stay alive outside the map.

However, the patch does not feature any fixes for bugs that seem to be crashing the game on Xbox Series S|X and PS5. Players have since taken to Reddit and Twitter to raise concerns to the developers.

Season One of the game is set to launch on December 10 but no official roadmap has been revealed at this point. A preview on Twitter teases the return of 2v2 gun fights, more Zombies modes, and a “Classified Warzone experience” amongst other changes.

In a review for Call Of Duty: Black Ops Cold War, NME‘s Dom Peppiatt

called out the series’ continued tone-deaf military fetishism, saying that “the game, in 2020, fails to read the room”.

However, he also noted the game’s exceptional multiplayer mode, saying that “the reality is this limited number of arms, maps and modes actually makes for a more focused and centralised experience”.

Black Ops is currently available on PC and all current- and next-gen consoles, with an exclusive Zombies Onslaught mode being made available for PS4 and PS5 players until November 2021.

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